/* TEAM */ Developer: Nahuel Santos Location: Barcelona, Spain GitHub: github.com/nahuelsantos Web: nahuelsantos.com /* THANKS */ To everyone who has lost The Game, specially my friend Will who introduced me to this game ages ago. To the open source community. To all the contributors and testers. /* TECHNOLOGY */ Backend: Go (Golang) 1.25+ Frontend: Vanilla JavaScript (ES6 Modules) Database: SQLite with WAL mode Styling: CSS3 (Custom, no frameworks) Icons: Font Awesome Hosting: Self-hosted Geolocation: MaxMind GeoLite2 /* SITE */ Standards: HTML5, CSS3, ECMAScript 2015+ Components: Hexagonal Architecture (Backend) Software: VS Code, Cursor AI Build Tool: Make Version Control: Git /* FEATURES */ - Zero inline scripts (CSP-friendly) - GDPR/CCPA compliant IP anonymization - Graceful shutdown for zero-downtime deployments - Exponential backoff retry logic - Rate limiting per route - Dark/Light theme support - Real-time badge system - Share tracking across 10+ platforms - QR code generation - Embed widget for websites /* SECURITY */ Security Headers: X-Frame-Options, CSP, HSTS, X-Content-Type-Options Privacy: IP addresses anonymized (/24 for IPv4, /48 for IPv6) XSS Protection: All user input sanitized Rate Limiting: Hybrid approach with per-route limits Bot Protection: Comprehensive robots.txt with AI scraper throttling File Permissions: 0600 for database, 0700 for data directory /* THE GAME */ Everyone in the world is playing The Game. Whenever you think about The Game, you lose. You just lost The Game. _____ .-' `-. / \ | | | ¯\_(ツ)_/¯ | | | \ / `-._____.-' /* META */ Last update: 2025/10/05 Language: English / Español Doctype: HTML5 IDE: Cursor